Roblox Jailbreak Hack 2018 March
Fnaf World Songs by GamingWithFire //FireHood published on 2016-02-15T15:07:05Z fnaf sons i like by xXyoloswagmasterXx published on 2016-03-21T23:04:47Z. Users who like THE FLIPSIDE - FNAF WORLD SONG - By Griffinilla And Shadrow; Users who reposted THE FLIPSIDE - FNAF WORLD SONG - By Griffinilla And Shadrow. Five Nights At Freddy's: THE FLIPSIDE After the events of Freddy Fazbear's Pizzeria Simulator, the soul of Charlie is left at stray. She wakes up in the Flipside, unable to move on. It is now up to Charlie to know what is keeping her in this place, and maybe make some friends and enemies along the way. The Flipside is a FNaF World song written by Griffnilla. The song is about The Flipside, a mysterious area in FNaF World you can access to get to new areas in the game. 'The Flipside' Track Info.
- Roblox Jailbreak Hack Noclip 2018 March
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There is no hack available anywhere on the internet for the Roblox Jailbreak game. Roblox jailbreak hack script pastebin. How to get free vip in fashion famous roblox games. But there are some glitches / ways in the normal game play with which you can get the benefits of the normal gameplay. Youtube roblox snow shoveling simulator. Roblox Jailbreak Hack. Here i will tell you different ways that are will officially do the things which you expect from Roblox Jailbreak hack.
Roblox Jailbreak Hack Noclip 2018 March
- local plr = game:GetService('Players').LocalPlayer
- local TpMethod = 1
- function JailbreakTp(..)
- end
- function TpMethod1(..)
- local root = char.HumanoidRootPart
- for i=0,1,0.05 do
- root.CFrame = root.CFrame:lerp(CFrame.new(unpack(args,1,3)), i)
- end
- function TpMethod2(..)
- local char = plr.Character
- local dist = (char:WaitForChild'HumanoidRootPart'.Position - target).magnitude
- for i=0,dist * 4 do
- char:MoveTo(Vector3.new(..))
- if args[#args] true then
- char:WaitForChild'HumanoidRootPart'.CFrame = CFrame.new(unpack(args,1,#args - 1))
- end
- function Tween(obj, t, properties)
- local TweenService = game:GetService('TweenService')
- local tweenInfo = TweenInfo.new(t,Enum.EasingStyle.Linear,Enum.EasingDirection.In,0,false,0)
- local tween = TweenService:Create(obj,tweenInfo,properties)
- return tween
- if not Tracers[team.Name] then return end
- spawn(function()
- local l = Instance.new('SelectionPartLasso')
- l.Humanoid = p.Character:FindFirstChildOfClass'Humanoid'
- l.Part = plr.Character:WaitForChild'HumanoidRootPart'
- l.Color3 = team.TeamColor.Color
- local sg = Instance.new('SurfaceGui')
- sg.Parent = p.Character
- sg.Adornee = p.Character:FindFirstChild'HumanoidRootPart'
- local f = Instance.new('Frame', sg)
- f.BorderSizePixel = 0
- f.BackgroundTransparency = 0.5
- end
- end
- local function RemoveLasso(p)
- for i,v in pairs(p.Character:GetDescendants()) do
- if v.ClassName:find('Selection') or v.ClassName 'SurfaceGui' then
- end
- end
- for _,team in pairs(game:GetService('Teams'):GetChildren()) do
- AddLasso(p,team)
- RemoveLasso(p)
- end
- function ToggleTracers(team, bool)
- local t = game:GetService('Teams'):FindFirstChild(team)
- for i,v in pairs(t:GetPlayers()) do
- AddLasso(v,t)
- RemoveLasso(v)
- end
- if Tracers[tostring(plr.Team)] then
- end
- plr.CharacterAdded:connect(function(char)
- end)
- CharAdded(plr, plr.Character)
- end
- game:GetService('Players').PlayerAdded:connect(PlrAdded)
- for _,v in pairs(game:GetService('Players'):GetPlayers()) do
- end
- --Creating Gui--
- local function Create(classname)
- local ins = Instance.new(classname)
- ins[i] = v
- return ins
- end
- --local parent = game:GetService('CoreGui'):WaitForChild('RobloxGui')
- Active = true,
- Draggable = true,
- BorderSizePixel = 0,
- Position = UDim2.new(0.5,-200,0,-300),
- Parent = Instance.new('ScreenGui', plr.PlayerGui)--parent
- do
- Parent = main,
- BackgroundColor3 = Color3.fromRGB(85,170,255),
- ClipsDescendants = true,
- local lb = Create 'TextLabel' {
- Size = UDim2.new(1,0,1,0),
- BorderSizePixel = 0,
- TextColor3 = Color3.new(1,1,1),
- Font = 'SourceSansBold',
- ZIndex = 2,
- local function GTween()
- lb:TweenPosition(UDim2.new(1,10,0,0), nil,nil,3,true,function(ts)
- lb.Position = UDim2.new(0,0 - lb.TextBounds.X - 2,0,0)
- end
- end
- end
- local Menu = Create 'Frame' {
- BorderSizePixel = 0,
- Size = UDim2.new(1,0,1,-50),
- }
- local MenuLabel = Create 'TextLabel' {
- BorderSizePixel = 0,
- TextSize = 20,
- Text = 'Made by refrfgrtgef for v3rmn(won't tell you my roblox name)',
- Size = UDim2.new(1,0,0,50),
- }
- local function CreateButton(text,parent)
- Active = true,
- BackgroundColor3 = Color3.fromRGB(0,155,232),
- Size = UDim2.new(0,100,0,30),
- TextColor3 = Color3.new(1,1,0),
- Text = text,
- }
- local f = Create 'Frame' {
- BorderSizePixel = 0,
- Size = UDim2.new(1,0,1,-50),
- }
- BackgroundTransparency = 1,
- TextSize = 20,
- Position = UDim2.new(0,0,0,5),
- Parent = f,
- TextYAlignment = 'Center',
- }
- exit.Position = UDim2.new(0.5,-50,1,-45)
- Menu.Visible = true
- ActiveFrame = Menu
- return f
- TeleportsFrame.Parent = main
- local BankIn = CreateButton('Bank (In)', TeleportsFrame)
- BankIn.Size = UDim2.new(0,80,0,30)
- JailbreakTp(32,0.715,814, true)
- local BankOut = CreateButton('Bank (Out)', TeleportsFrame)
- BankOut.MouseButton1Click:connect(function()
- end)
- local JailIn = CreateButton('Jail (In)', TeleportsFrame)
- JailIn.Size = UDim2.new(0,80,0,30)
- JailbreakTp(-1310, 18, -1658)
- local JailOut = CreateButton('Jail (Out)', TeleportsFrame)
- JailOut.Size = UDim2.new(0,80,0,30)
- JailbreakTp(-1133, 18, -1355)
- local Garage = CreateButton('Garage', TeleportsFrame)
- Garage.Position = UDim2.new(0,335,0,120)--UDim2.new(0,10,0,80)
- Garage.MouseButton1Click:connect(function()
- end)
- local JewelIn = CreateButton('Jewelry (In)', TeleportsFrame)
- JewelIn.MouseButton1Click:connect(function()
- end)
- local JewelOut = CreateButton('Jewelry (Out)', TeleportsFrame)
- JewelOut.Size = UDim2.new(0,115,0,30)
- JailbreakTp(142, 18, 1365)
- local Crim1 = CreateButton('Crim base 1', TeleportsFrame)
- Crim1.MouseButton1Click:connect(function()
- end)
- local Crim2 = CreateButton('Crim base 2', TeleportsFrame)
- Crim2.MouseButton1Click:connect(function()
- end)
- local Donut = CreateButton('Donut Shop', TeleportsFrame)
- Donut.MouseButton1Click:connect(function()
- end)
- local Gas = CreateButton('Gas Station', TeleportsFrame)
- Gas.MouseButton1Click:connect(function()
- end)
- local TeleportsBtn = CreateButton('Teleports', MenuLabel)
- TeleportsBtn.MouseButton1Click:connect(function()
- Menu.Visible = false
- end)
- local StuffFrame = CreateFrame('Stuff')
- local StuffBtn = CreateButton('Stuff', MenuLabel)
- StuffBtn.Position = TeleportsBtn.Position + UDim2.new(0,0,0,40)
- StuffFrame.Visible = true
- ActiveFrame = StuffFrame
- local RemoveDoors = CreateButton('Remove Doors', StuffFrame)
- RemoveDoors.Position = UDim2.new(0,10,0,50)
- local doors = workspace:FindFirstChild('Doors')
- for i,v in pairs(doors:GetChildren()) do
- end
- local Platform = CreateButton('Platform', StuffFrame)
- Platform.MouseButton1Click:connect(function()
- p.Size = Vector3.new(30,0.5,30)
- p.Position = plr.Character.HumanoidRootPart.Position + Vector3.new(0,15,0)
- plr.Character:MoveTo(p.Position + Vector3.new(0,1,0))
- while p.Parent do
- if (plr.Character.HumanoidRootPart.Position - p.Position).magnitude > 20 then
- end
- end)
- local Tracers = CreateButton('Tracers: None', StuffFrame)
- Tracers.Position = UDim2.new(1,-150,0,50)
- local curr = Tracers.Text:sub(10)
- ToggleTracers(curr, false)
- local teams = {'None', 'Police', 'Criminal', 'Prisoner'}
- for i,v in pairs(teams) do
- new = teams[i + 1] or teams[1]
- end
- ToggleTracers(new, true)
- Tracers.Text = 'Tracers: ' . new
- local m = plr:GetMouse()
- local Btool = CreateButton('Btool: Off', StuffFrame)
- Btool.MouseButton1Click:connect(function()
- local status = Btool.Text:sub(8)
- local newstatus = status 'On' and 'Off' or status 'Off' and 'On'
- BtoolActive = newstatus 'On' and true or newstatus 'Off' and false
- local sb = Instance.new('SelectionBox', workspace.CurrentCamera)
- if m.Target then
- end
- while BtoolActive do
- if m.Target then
- end
- ev:Disconnect()
- local sb = workspace.CurrentCamera:FindFirstChildOfClass('SelectionBox')
- end
- end)
- local ClickTpEnabled = false
- if ClickTpEnabled and m.Target then
- end
- local ClickTp = CreateButton('ClickTp: Off', StuffFrame)
- ClickTp.MouseButton1Click:connect(function()
- local status = ClickTp.Text:sub(10)
- local newstatus = status 'Off' and 'On' or status 'On' and 'Off'
- ClickTpEnabled = newstatus 'On' and true or newstatus 'Off' and false
- local ind = Create 'Part' {
- CanCollide = false,
- Size = Vector3.new(1.2,0.3,1.2),
- Parent = workspace
- Instance.new('CylinderMesh', ind)
- local beam = Create 'Part' {
- CanCollide = false,
- BrickColor = BrickColor.Green(),
- BottomSurface = 'Smooth',
- Parent = workspace
- }
- wait()
- local humrootpos = plr.Character:WaitForChild'HumanoidRootPart'.Position
- local dist = (Vector3.new(m.Hit.p.X,0,m.Hit.p.Z) - Vector3.new(humrootpos.X,0,humrootpos.Z)).magnitude
- ind.BrickColor,beam.BrickColor = BrickColor.Red(),BrickColor.Red()
- ind.BrickColor,beam.BrickColor = BrickColor.Green(),BrickColor.Green()
- beam.Size = Vector3.new(0.3,0.3,dist - 0.5)
- beam.CFrame = CFrame.new(plr.Character:WaitForChild'HumanoidRootPart'.Position, m.Hit.p) * CFrame.new(0,0,-dist/2 + 0.5)
- ind:Destroy()
- end)
- local Gravity = CreateButton('Low Gravity', StuffFrame)
- Gravity.Size = UDim2.new(0,130,0,30)
- local t = Gravity.Text 'Low Gravity' and true or false
- Gravity.Text = t and 'Normal Gravity' or 'Low Gravity'
- game:GetService('UserInputService').JumpRequest:connect(function()
- game:GetService'Players'.LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState('Jumping')
- end)
- local InfiniteJump = CreateButton('Infinite Jump: Off', StuffFrame)
- InfiniteJump.Size = UDim2.new(0,150,0,30)
- InfiniteJump.MouseButton1Click:connect(function()
- local state = InfiniteJump.Text:sub(string.len('Infinite Jump: ') + 1) --too lazy to count lol
- local new = state 'Off' and 'On' or state 'On' and 'Off'
- InfiniteJump.Text = 'Infinite Jump: ' . new
- local ItemsGiver = CreateButton('Items Giver', StuffFrame)
- ItemsGiver.MouseButton1Click:connect(function()
- if not workspace:FindFirstChild('Givers') then return end
- for i,v in pairs(Giver) do
- v.Event:Disconnect()
- getmetatable(Giver):Destroy()
- Giver = {}
- local p = Instance.new('Part', workspace)
- p.CanCollide = false
- p.CFrame = plr.Character:WaitForChild'HumanoidRootPart'.CFrame
- for i,v in pairs(workspace.Givers:GetChildren()) do
- local cd = v:FindFirstChildOfClass'ClickDetector'
- local newt = {}
- newt.OriginalParent = v
- newt.Event = cd.MouseClick:connect(function()
- end)
- end
- spawn(function()
- if Giver g then
- for i,v in pairs(g) do
- v.Event:Disconnect()
- getmetatable(g):Destroy()
- end)
- local BankAutoRobBtn = CreateButton('Bank AutoRob', StuffFrame)
- BankAutoRobBtn.Size = UDim2.new(0,115,0,30)
- BankAutoRobBtn.BackgroundColor3 = Color3.new(1,0,0)
- BankAutoRobBtn.MouseButton1Click:connect(function()
- local Bank = workspace:FindFirstChild('Banks'):GetChildren()[1]
- if Info.Decal.Transparency 0 then
- game:GetService('StarterGui'):SetCore('SendNotification',{
- Text = 'You need to wait for the bank to open!',
- Button1 = 'Dismiss',
- return
- local bankpos = Vector3.new(Info.Position.X,0,Info.Position.Z)
- local plrpos = Vector3.new(root.Position.X,0,root.Position.Z)
- if (bankpos - plrpos).magnitude > 150 then
- if arg 'Teleport' then
- end
- game:GetService('StarterGui'):SetCore('SendNotification',{
- Text = 'You need to get closer to the bank (use tp)',
- Button1 = 'Dismiss',
- Callback = cb
- else
- end
- SettingsFrame.Parent = main
- local Settingsbtn = CreateButton('Settings', MenuLabel)
- Settingsbtn.Position = StuffBtn.Position + UDim2.new(0,0,0,40)
- SettingsFrame.Visible = true
- ActiveFrame = SettingsFrame
- local TpMethodBtn = CreateButton('Teleport Method: 1', SettingsFrame)
- TpMethodBtn.Size = UDim2.new(0,160,0,30)
- local curr = TpMethodBtn.Text:sub(string.len('Teleport Method: ') + 1)
- local new = curr 1 and 2 or curr 2 and 1
- TpMethodBtn.Text = 'Teleport Method: ' . new
- ExitBtn.Position = Settingsbtn.Position + UDim2.new(0,0,0,40)
- main:Destroy()
- script:Destroy()
- BackgroundTransparency = 1,
- TextColor3 = Color3.new(0,0,0),
- TextXAlignment = 'Left',
- Size = UDim2.new(0,100,0,100),
- Text = 'Bank:nJewelry:',
- }
- local BankStatus = BankJewelStatus:Clone()
- BankStatus.Size = UDim2.new(0,100,0,100)
- BankStatus.Parent = Menu
- JewelryStatus.Text = 'Unknown'
- JewelryStatus.Position = UDim2.new(0,59,0,232)
- JewelryStatus.TextColor3 = Color3.new(1,0,0)
- main:TweenPosition(UDim2.new(0.5,-200,0.5,-150))
- local TransparencyTweens = {}
- spawn(function()
- local ev = main.MouseEnter:connect(function()
- end)
- ev:Disconnect()
- for i,v in pairs(TransparencyTweens) do
- end
- for i,v in pairs(main:GetDescendants()) do
- local totween = {}
- totween.TextTransparency = 0.7
- if v.BackgroundTransparency ~= 1 then
- end
- TransparencyTweens[#TransparencyTweens + 1] = Tween(v, 0.5, totween)
- end
- main:TweenSize(UDim2.new(0,400,0,50),nil,nil,nil,true)
- end)
- for i,v in pairs(TransparencyTweens) do
- end
- for i,v in pairs(main:GetDescendants()) do
- local totween = {}
- totween.TextTransparency = 0
- if v.BackgroundTransparency ~= 1 then
- end
- TransparencyTweens[#TransparencyTweens + 1] = Tween(v, 0.5, totween)
- end
- main:TweenSize(UDim2.new(0,400,0,300),nil,nil,nil,true)
- local DuffelBag = game:GetService('MarketplaceService'):PlayerOwnsAsset(plr, 2219040)
- {
- Yield = 2,
- },
- Pos = {29.71, 0.73, 815.25},
- Status = 'Opening the vault'
- {
- Yield = DuffelBag and 50 or 25,
- },
- Pos = {10, 18, 784},
- }
- local char = plr.Character
- wait()
- char:WaitForChild'HumanoidRootPart'.CFrame = CFrame.new(..)
- end
- function RobTheBank()
- Tp(unpack(v.Pos))
- end
- pcall(function()
- local Bank = workspace:FindFirstChild('Banks'):GetChildren()[1]
- Info:GetPropertyChangedSignal('Transparency'):Connect(function()
- BankStatus.Text = 'Open'
- BankAutoRobBtn.BackgroundColor3 = Color3.new(0,1,0)
- cb.OnInvoke = function(arg)
- JailbreakTp(10, 18, 784)
- RobTheBank()
- end
- game:GetService('StarterGui'):SetCore('SendNotification',{
- Text = 'Bank is ready!',
- Button1 = 'Dismiss',
- Button2 = (Vector3.new(Info.Parent.Position.X,0,Info.Parent.Position.Z) - Vector3.new(plr.Character.HumanoidRootPart.Position.X,0,plr.Character.HumanoidRootPart.Position.Z)).magnitude < 150 and 'AutoRob' or 'Teleport',
- })
- BankStatus.Text = 'Closed'
- BankAutoRobBtn.BackgroundColor3 = Color3.new(1,0,0)
- end)
- BankStatus.Text = Info.Transparency 0 and 'Closed' or 'Open'
- BankStatus.TextColor3 = Info.Transparency 0 and Color3.new(1,0,0) or Color3.new(0,1,0)
- BankAutoRobBtn.BackgroundColor3 = Info.Transparency 0 and Color3.new(1,0,0) or Color3.new(0,1,0)
- --Jewelry notification--
- local Jewelry = workspace:FindFirstChild('Jewelrys'):GetChildren()[1]
- Info:GetPropertyChangedSignal('Transparency'):Connect(function()
- JewelryStatus.Text = 'Open'
- BankStatus.TextColor3 = Color3.new(0,1,0)
- cb.OnInvoke = function(arg)
- JailbreakTp(142, 18, 1365)
- end
- game:GetService('StarterGui'):SetCore('SendNotification',{
- Text = 'Jewelry is ready!',
- Button1 = 'Dismiss',
- Callback = cb
- else
- JewelryStatus.TextColor3 = Color3.new(1,0,0)
- end)
- JewelryStatus.Text = Info.Transparency 0 and 'Closed' or 'Open'
- JewelryStatus.TextColor3 = Info.Transparency 0 and Color3.new(1,0,0) or Color3.new(0,1,0)