Roblox Paper Ball Simulator Wiki
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- Welcome to Billionaire Simulator Wiki, a wiki dedicated to the Roblox Game Billionaire Simulator. As of now, the wiki and game are in development so expect changes soon. Talk:Codes new comment by A FANDOM user 3 hours ago Talk:Codes new comment by A FANDOM user 5 hours ago Talk:Codes new comment by A FANDOM user 5 hours ago Talk:Lol new comment by A FANDOM user 7 hours ago Lol created by A.
Codes gives information about only Pet Simulator 1. Please help us by getting the Pet Simulator 2 information. This notice is here due to a comment saying there are PS2 codes. Please leave a message on my message wall if you know of any! Codes can be found on the game creator's twitter, at @BuildIntoGames. Get roblox one free. (Note that codes will most likely not be added until the release of Pet Simulator 2.).
- print('Loading Pet Script.. By dyarian')
- me = game.Players.InsertNameHere --If you can't figure out what this means, You should just go on about your day..
- local petname ='Tribbles 2.0'-- You can put ANYTHING here.
- local petcolor ='Lime green'-- Change to any color available on ROBLOX.
- local o = me.Character -- DO NOT EDIT, Unless you know what you are doing.
- part = Instance.new('Part')-- DO NOT EDIT.
- model.Name = petname -- DO NOT EDIT.
- h = Instance.new('Humanoid')-- DO NOT EDIT.
- h.MaxHealth =0-- If it is changed to anything other than '0', the pet will break.
- h.Parent = model -- Really no reason to edit this.
- part.Name ='Head'-- Got bored so I named it.. Feel free to rename it.. But Check the (Vector3.new(fly.Head.Position.X,Y,Z) If you rename it.
- part.Shape ='Cylinder'--Shapes are Block, Ball, Cylinder
- part.Position = o.Head.Position -- Do not edit this.
- part.Anchored =true-- Don't edit this unless you want your pet to go through the baseplate.
- part.CanCollide =false-- Leave this alone, otherwise your pet will knock you down and mess with your camera.
- part.BrickColor=BrickColor.new(petcolor)-- Don't mess with this please.
- part.Transparency =0.1553--Change it to anything between 0-1. (Ex. 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, etc. 1)
- part.Size = Vector3.new(4.5,4.5,4.5)--DO not change this to anything over 7..
- part.Position = Vector3.new(fly.Head.Position.X +1.6,fly.Head.Position.Y +3.7,fly.Head.Position.Z +2)-- I wouldn't mess with this unless you are epic at scripting.
- end