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- local user = game.Players.LocalPlayer.Backpack
- local handle = Instance.new('Part',sword)
- local DAMAGE = 35
- local sound2 = Instance.new('Sound',handle)
- script.Parent = sword
- --local animation = Instance.new('Animation',script)
- --animation.AnimationId = 'http://www.roblox.com/Asset?ID=992817684'
- sound.SoundId = 'rbxasset://sounds//swordlunge.wav'
- sound.PlaybackSpeed = 1.17
- sound2.SoundId = 'rbxasset://sounds//unsheath.wav'
- sound2.PlaybackSpeed = 0.8
- sound2.Name = 'Unsheath'
- function unsheathanimation()
- sword.GripPos = sword.GripPos + Vector3.new(0,5,0)
- sword.GripPos = sword.GripPos + Vector3.new(0,-1,0)
- end
- sound2:Play()
- if (h ~= nil) then
- end
- --4
- for i = 1,5 do
- sword.GripUp = sword.GripUp + Vector3.new(0,0,1)
- end
- sword.GripUp = sword.GripUp + Vector3.new(0,0,-1)
- handle.Size = handle.Size + Vector3.new(-4,-1,-2)
- handle.Size = handle.Size + Vector3.new(0.6, 3.6, 0.4)
- mesh.MeshId = 'http://www.roblox.com/asset/?id=94746028'
- mesh.TextureId = 'http://www.roblox.com/asset/?ID=94746105'
- sword.Equipped:connect(unsheathsound)
- sword.Activated:connect(animate)